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DrawGList -- Process the gel list, queueing VSprites, drawing Bobs.
DrawGList(rp, vp) A1 A0 void DrawGList(struct RastPort *, struct ViewPort *);
Performs one pass of the current gel list. - If nextLine and lastColor are defined, these are initialized for each gel. - If it's a VSprite, build it into the copper list. - If it's a Bob, draw it into the current raster. - Copy the save values into the "old" variables, double-buffering if required.
rp = pointer to the RastPort where Bobs will be drawn vp = pointer to the ViewPort for which VSprites will be created
MUSTDRAW isn't implemented yet.
InitGels(), <graphics/gels.h>, <graphics/rastport.h>, <graphics/view.h>
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