a1200   NEWS   APPS   DOCS   ABOUT
a1200
----
a1200
----
Autodocs
 Libraries:
 graphics.library
  AddAnimOb
  AddBob
  AddFont
  AddVSprite
  AllocBitMap
  AllocDBufInfo
  AllocRaster
  AllocSpriteDataA
  AndRectRegion
  AndRegionRegion
  Animate
  AreaCircle
  AreaDraw
  AreaEllipse
  AreaEnd
  AreaMove
  AskFont
  AskSoftStyle
  AttachPalExtra
  AttemptLockLayerRom
  BestModeIDA
  BitMapScale
  BltBitMap
  BltBitMapRastPort
  BltClear
  BltMaskBitMapRastPort
  BltPattern
  BltTemplate
  CBump
  CEND
  CINIT
  CMOVE
  CWAIT
  CalcIVG
  ChangeExtSpriteA
  ChangeSprite
  ChangeVPBitMap
  ClearEOL
  ClearRectRegion
  ClearRegion
  ClearScreen
  ClipBlit
  CloseFont
  CloseMonitor
  CoerceMode
  CopySBitMap
  DisownBlitter
  DisposeRegion
  DoCollision
  Draw
  DrawEllipse
  DrawGList
  EraseRect
  ExtendFont
  FindColor
  FindDisplayInfo
  Flood
  FontExtent
  FreeBitMap
  FreeColorMap
  FreeCopList
  FreeCprList
  FreeDBufInfo
  FreeGBuffers
  FreeRaster
  FreeSprite
  FreeSpriteData
  FreeVPortCopLists
  GetAPen
  GetBPen
  GetBitMapAttr
  GetColorMap
  GetDisplayInfoData
  GetDrMd
  GetExtSpriteA
  GetGBuffers
  GetOPen
  GetRGB32
  GetRGB4
  GetRPAttrA
  GetSprite
  GetVPModeID
  GfxAssociate
  GfxFree
  GfxLookUp
  GfxNew
  InitArea
  InitBitMap
  InitGMasks
  InitGels
  InitMasks
  InitRastPort
  InitTmpRas
  InitVPort
  InitView
  LoadRGB32
  LoadRGB4
  LoadView
  LockLayerRom
  MakeVPort
  ModeNotAvailable
  Move
  MoveSprite
  MrgCop
  NewRegion
  NextDisplayInfo
  ObtainBestPenA
  ObtainPen
  OpenFont
  OpenMonitor
  OrRectRegion
  OrRegionRegion
  OwnBlitter
  PolyDraw
  QBSBlit
  QBlit
  ReadPixel
  ReadPixelArray8
  ReadPixelLine8
  RectFill
  ReleasePen
  RemBob
  RemFont
  RemIBob
  RemVSprite
  ScalerDiv
  ScrollRaster
  ScrollRasterBF
  ScrollVPort
  SetABPenDrMd
  SetAPen
  SetBPen
  SetChipRev
  SetCollision
  SetDrMd
  SetFont
  SetMaxPen
  SetOPen
  SetOutlinePen
  SetRGB32
  SetRGB32CM
  SetRGB4
  SetRGB4CM
  SetRPAttrA
  SetRast
  SetSoftStyle
  SetWriteMask
  SortGList
  StripFont
  SyncSBitMap
  Text
  TextExtent
  TextFit
  TextLength
  UnlockLayerRom
  VBeamPos
  VideoControl
  WaitBOVP
  WaitBlit
  WaitTOF
  WriteChunkyPixels
  WritePixel
  WritePixelArray8
  WritePixelLine8
  XorRectRegion
  XorRegionRegion
Include
GuruMeditation
Docs » Autodocs » graphics.library » SyncSBitMap

NAME

       SyncSBitMap --	Syncronize Super BitMap with whatever is
in the standard Layer bounds.

SYNOPSIS

       SyncSBitMap( layer )
a0
void SyncSBitMap( struct Layer * );

FUNCTION

       Copy all bits from ClipRects in Layer into Super BitMap
BitMap. This is used for those functions that do not
want to deal with the ClipRect structures but do want
to be able to work with a SuperBitMap Layer.

INPUTS

	layer - pointer to a Layer that has a SuperBitMap
The Layer should already be locked by the caller.

RESULT

	After calling this function, the programmer can manipulate
the bits in the superbitmap associated with the layer.
Afterwards, the programmer should call CopySBitMap to
copy the bits back into the onscreen layer.

BUGS

SEE ALSO

CopySBitMap(), <graphics/clip.h>

Comments

Name:
E-mail: Use this if you want a message if you get a response, will not be shown.
Comment:
Select correct short for:

Red Sector Inc.

TRSI
TSL
AOA
RSI

Comments:

$VER: d0.se 1.14 Copyright © 2011-2024 Tobias Geijersson support at d0 dot se