a1200   NEWS   APPS   DOCS   ABOUT
a1200
----
a1200
----
Autodocs
 Libraries:
 graphics.library
  AddAnimOb
  AddBob
  AddFont
  AddVSprite
  AllocBitMap
  AllocDBufInfo
  AllocRaster
  AllocSpriteDataA
  AndRectRegion
  AndRegionRegion
  Animate
  AreaCircle
  AreaDraw
  AreaEllipse
  AreaEnd
  AreaMove
  AskFont
  AskSoftStyle
  AttachPalExtra
  AttemptLockLayerRom
  BestModeIDA
  BitMapScale
  BltBitMap
  BltBitMapRastPort
  BltClear
  BltMaskBitMapRastPort
  BltPattern
  BltTemplate
  CBump
  CEND
  CINIT
  CMOVE
  CWAIT
  CalcIVG
  ChangeExtSpriteA
  ChangeSprite
  ChangeVPBitMap
  ClearEOL
  ClearRectRegion
  ClearRegion
  ClearScreen
  ClipBlit
  CloseFont
  CloseMonitor
  CoerceMode
  CopySBitMap
  DisownBlitter
  DisposeRegion
  DoCollision
  Draw
  DrawEllipse
  DrawGList
  EraseRect
  ExtendFont
  FindColor
  FindDisplayInfo
  Flood
  FontExtent
  FreeBitMap
  FreeColorMap
  FreeCopList
  FreeCprList
  FreeDBufInfo
  FreeGBuffers
  FreeRaster
  FreeSprite
  FreeSpriteData
  FreeVPortCopLists
  GetAPen
  GetBPen
  GetBitMapAttr
  GetColorMap
  GetDisplayInfoData
  GetDrMd
  GetExtSpriteA
  GetGBuffers
  GetOPen
  GetRGB32
  GetRGB4
  GetRPAttrA
  GetSprite
  GetVPModeID
  GfxAssociate
  GfxFree
  GfxLookUp
  GfxNew
  InitArea
  InitBitMap
  InitGMasks
  InitGels
  InitMasks
  InitRastPort
  InitTmpRas
  InitVPort
  InitView
  LoadRGB32
  LoadRGB4
  LoadView
  LockLayerRom
  MakeVPort
  ModeNotAvailable
  Move
  MoveSprite
  MrgCop
  NewRegion
  NextDisplayInfo
  ObtainBestPenA
  ObtainPen
  OpenFont
  OpenMonitor
  OrRectRegion
  OrRegionRegion
  OwnBlitter
  PolyDraw
  QBSBlit
  QBlit
  ReadPixel
  ReadPixelArray8
  ReadPixelLine8
  RectFill
  ReleasePen
  RemBob
  RemFont
  RemIBob
  RemVSprite
  ScalerDiv
  ScrollRaster
  ScrollRasterBF
  ScrollVPort
  SetABPenDrMd
  SetAPen
  SetBPen
  SetChipRev
  SetCollision
  SetDrMd
  SetFont
  SetMaxPen
  SetOPen
  SetOutlinePen
  SetRGB32
  SetRGB32CM
  SetRGB4
  SetRGB4CM
  SetRPAttrA
  SetRast
  SetSoftStyle
  SetWriteMask
  SortGList
  StripFont
  SyncSBitMap
  Text
  TextExtent
  TextFit
  TextLength
  UnlockLayerRom
  VBeamPos
  VideoControl
  WaitBOVP
  WaitBlit
  WaitTOF
  WriteChunkyPixels
  WritePixel
  WritePixelArray8
  WritePixelLine8
  XorRectRegion
  XorRegionRegion
Include
GuruMeditation
Docs » Autodocs » graphics.library » LoadRGB4

NAME

	LoadRGB4 -- Load RGB color values from table.

SYNOPSIS

	LoadRGB4( vp, colors , count )
a0 a1 d0:16
void LoadRGB4( struct ViewPort *, UWORD *, WORD);

FUNCTION

   	load the count words of the colormap from table starting at
entry 0.

INPUTS

	vp - pointer to ViewPort, whose colors you wish to change
colors - pointer to table of RGB values set up as an array
of USHORTS
background-- 0x0RGB
color1 -- 0x0RGB
color2 -- 0x0RGB
etc. UWORD per value.
The colors are interpreted as 15 = maximum intensity.
0 = minimum intensity.
count = number of UWORDs in the table to load into the
colormap starting at color 0(background) and proceeding
to the next higher color number

RESULT

	The ViewPort should have a pointer to a valid ColorMap to store
the colors in.
Updates the hardware copperlist to reflect the new colors.
Updates the intermediate copperlist with the new colors.

BUGS

	NOTE: Under V36 and up, it is not safe to call this function
from an interrupt, due to semaphore protection of graphics
copper lists.

SEE ALSO

SetRGB4(), GetRGB4(), GetColorMap(), <graphics/view.h>

Comments

Name:
E-mail: Use this if you want a message if you get a response, will not be shown.
Comment:
Select correct short for:

Tristar & Red Sector Inc.

RZR
AFL
RSI
TRSI

Comments:

$VER: d0.se 1.14 Copyright © 2011-2024 Tobias Geijersson support at d0 dot se