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GfxNew -- allocate a graphics extended data structure (V36)
result = GfxNew( node_type ); d0 d0 struct ExtendedNode *GfxNew( ULONG);
Allocate a special graphics extended data structure (each of which begins with an ExtendedNode structure). The type of structure to be allocated is specified by the node_type identifier.
node_type = which type of graphics extended data structure to allocate. (see gfxnodes.h for identifier definitions.)
result = a pointer to the allocated graphics node or NULL if the allocation failed.
<graphics/gfxnodes.h>, GfxFree(), GfxAssociate(), GfxLookUp()
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