a1200   NEWS   APPS   DOCS   ABOUT
a1200
----
a1200
----
Autodocs
 Libraries:
 intuition.library
  ActivateGadget
  ActivateWindow
  AddClass
  AddGList
  AddGadget
  AllocRemember
  AllocScreenBuffer
  AutoRequest
  BeginRefresh
  BuildEasyRequestArgs
  BuildSysRequest
  ChangeScreenBuffer
  ChangeWindowBox
  ClearDMRequest
  ClearMenuStrip
  ClearPointer
  CloseScreen
  CloseWindow
  CloseWorkBench
  CurrentTime
  DisplayAlert
  DisplayBeep
  DisposeObject
  DoGadgetMethodA
  DoubleClick
  DrawBorder
  DrawImage
  DrawImageState
  EasyRequestArgs
  EndRefresh
  EndRequest
  EraseImage
  FreeClass
  FreeRemember
  FreeScreenBuffer
  FreeScreenDrawInfo
  FreeSysRequest
  GadgetMouse
  GetAttr
  GetDefPrefs
  GetDefaultPubScreen
  GetPrefs
  GetScreenData
  GetScreenDrawInfo
  HelpControl
  InitRequester
  IntuiTextLength
  ItemAddress
  LendMenus
  LockIBase
  LockPubScreen
  LockPubScreenList
  MakeClass
  MakeScreen
  ModifyIDCMP
  ModifyProp
  MoveScreen
  MoveWindow
  MoveWindowInFrontOf
  NewModifyProp
  NewObject
  NextObject
  NextPubScreen
  ObtainGIRPort
  OffGadget
  OffMenu
  OnGadget
  OnMenu
  OpenScreen
  OpenScreenTagList
  OpenWindow
  OpenWindowTagList
  OpenWorkBench
  PointInImage
  PrintIText
  PubScreenStatus
  QueryOverscan
  RefreshGList
  RefreshGadgets
  RefreshWindowFrame
  ReleaseGIRPort
  RemakeDisplay
  RemoveClass
  RemoveGList
  RemoveGadget
  ReportMouse
  Request
  ResetMenuStrip
  RethinkDisplay
  ScreenDepth
  ScreenPosition
  ScreenToBack
  ScreenToFront
  ScrollWindowRaster
  SetAttrsA
  SetDMRequest
  SetDefaultPubScreen
  SetEditHook
  SetGadgetAttrsA
  SetMenuStrip
  SetMouseQueue
  SetPointer
  SetPrefs
  SetPubScreenModes
  SetWindowPointerA
  SetWindowTitles
  ShowTitle
  SizeWindow
  SysReqHandler
  TimedDisplayAlert
  UnlockIBase
  UnlockPubScreen
  UnlockPubScreenList
  ViewAddress
  ViewPortAddress
  WBenchToBack
  WBenchToFront
  WindowLimits
  WindowToBack
  WindowToFront
  ZipWindow
Include
GuruMeditation
Docs » Autodocs » intuition.library » NextPubScreen

NAME

	NextPubScreen -- Identify next public screen in the cycle. (V36)

SYNOPSIS

	Buff = NextPubScreen( Screen, NameBuff )
D0 A0 A1
UBYTE *NextPubScreen( struct Screen *, UBYTE * );

FUNCTION

	Returns name of next public screen in system rotation, to
allow visitor windows to provide function to "jump" among
public-screens in a cycle.

INPUTS

	Screen = pointer to the screen your window is currently open in,
or NULL, if you don't have a pointer to a public screen.
NameBuff = pointer to a buffer of MAXPUBSCREENNAME+1 characters,
for Intuition to fill in with the name of the next public
screen in rotation.

RESULT

	Returns NULL if there are no public screens, otherwise a
pointer to your NameBuff.

NOTES

	There is no guarantee that the public screen whose name
was returned by this function will exist or be in "public" state
by the time you call LockPubScreen(), etc. You must handle
cases where LockPubScreen(), etc. will fail.
Note that this function may return the name of a public screen
which is open but in "private mode" (see PubScreenStatus() and
PSNF_PRIVATE).

BUGS

	Due to a bug, your buffer needs to be (MAXPUBSCREENNAME + 1)
characters big, which is one more than originally documented.
The starting screen and cycle order of the public screens isn't
defined, so do not draw conclusions about the order you
see in the current version of Intuition. We reserve the
right to add meaning to the ordering at a future time.

SEE ALSO

OpenScreen(), Intuition V36 update documentation

Comments

Name:
E-mail: Use this if you want a message if you get a response, will not be shown.
Comment:
Select correct short for:

Andromeda

AOA
RSI
HZ
PHA

Comments:

$VER: d0.se 1.14 Copyright © 2011-2024 Tobias Geijersson support at d0 dot se