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Autodocs Include classes clib datatypes devices diskfont dos exec gadgets button.h checkbox.h chooser.h clicktab.h colorwheel.h / .i datebrowser.h fuelgauge.h getfile.h getfont.h getscreenmode.h gradientslider.h / .i integer.h layout.h listbrowser.h page.h palette.h radiobutton.h scroller.h slider.h space.h speedbar.h string.h tapedeck.h / .i texteditor.h virtual.h graphics hardware images intuition libraries pragma pragmas prefs proto reaction resources rexx utility workbench GuruMeditation | #ifndef GADGETS_BUTTON_H #define GADGETS_BUTTON_H /* ** $VER: button.h 44.1 (19.10.1999) ** Includes Release 45.1 ** ** button.gadget definitions ** ** (C) Copyright 1987-2001 Amiga, Inc. ** All Rights Reserved */ /*****************************************************************************/ #ifndef REACTION_REACTION_H #include <reaction/reaction.h> #endif #ifndef INTUITION_GADGETCLASS_H #include <intuition/gadgetclass.h> #endif #ifndef IMAGES_BEVEL_H #include <images/bevel.h> #endif /*****************************************************************************/ /* Additional attributes defined by the button.gadget class * Our class supports most functions of C= button developer release, * however we support many additional options as noted below. */ #define BUTTON_Dummy (TAG_USER+0x04000000) #define BUTTON_PushButton (BUTTON_Dummy+1) /* (BOOL) Indicate whether button stays depressed when clicked */ #define BUTTON_Glyph (BUTTON_Dummy+2) /* (struct Image *) Indicate that image is to be drawn using * BltTemplate. Note this tag is only partial support, only single * plane glyphs are rendered correctly. */ #define BUTTON_TextPen (BUTTON_Dummy+5) /* (LONG) Pen to use for text (-1 uses TEXTPEN) */ #define BUTTON_FillPen (BUTTON_Dummy+6) /* (LONG) Pen to use for fill (-1 uses FILLPEN) */ #define BUTTON_FillTextPen (BUTTON_Dummy+7) /* (LONG) Pen to use for fill (-1 uses FILLTEXTPEN) */ #define BUTTON_BackgroundPen (BUTTON_Dummy+8) /* (LONG) Pen to use for fill (-1 uses BACKGROUNDPEN) */ #define BUTTON_RenderImage GA_Image #define BUTTON_SelectImage GA_SelectRender #define BUTTON_BevelStyle (BUTTON_Dummy+13) /* Bevel Box Style */ #define BUTTON_Transparent (BUTTON_Dummy+15) /* Button is transparent, EraseRect fill pattern used (if any) * to render button background. */ #define BUTTON_Justification (BUTTON_Dummy+16) /* LEFT/RIGHT/CENTER jutification of GA_Text text */ #define BUTTON_SoftStyle (BUTTON_Dummy+17) /* Sets Font SoftStyle, ie, Bold, Italics, etc */ #define BUTTON_AutoButton (BUTTON_Dummy+18) /* Automatically creates a button with standard scaled glyphs */ #define BUTTON_VarArgs (BUTTON_Dummy+19) /* Argument array for GA_Text varargs string */ #define BUTTON_DomainString (BUTTON_Dummy+20) /* (STRPTR) default string used for domain calculation */ #define BUTTON_Integer (BUTTON_Dummy+21) /* (int) integer value to display a numeric string. * Useful with notifications from sliders, scrollers, etc */ #define BUTTON_BitMap (BUTTON_Dummy+22) /* (struct BitMap *) BitMap to render in button, rather than an image... */ #define BUTTON_AnimButton (BUTTON_Dummy+50) /* (BOOl) Is button animatable? Use to turn animating on or off */ #define BUTTON_AnimImages (BUTTON_Dummy+51) /* (struct Image *) Sets an array of struct Images for animation */ #define BUTTON_SelAnimImages (BUTTON_Dummy+52) /* (struct Image *) sets an array of alternate images for a selected * state if used, must contain an equal number of images as the * array used for BUTTON_AnimImages. It's wise to use the * same sized images too */ #define BUTTON_MaxAnimImages (BUTTON_Dummy+53) /* (LONG) Number of images available in the arrays */ #define BUTTON_AnimImageNumber (BUTTON_Dummy+54) /* (LONG) Current image number in the array(s) to use * the range of available frames is 0..MaxAnimImages-1 */ #define BUTTON_AddAnimImageNumber (BUTTON_Dummy+55) /* (ULONG) Value to be added to the current image number counter * the counter will wrap around at MaxAnimImages */ #define BUTTON_SubAnimImageNumber (BUTTON_Dummy+56) /* (ULONG) Value to be subtracted from the current image number counter * the counter will wrap around when less than 0 */ /****************************************************************************/ /* Justification modes for BUTTON_Justification. */ #define BCJ_LEFT 0 #define BCJ_CENTER 1 /* default - center text */ #define BCJ_RIGHT 2 #define BCJ_CENTRE BCJ_CENTER /* Built-in button glyphs for BUTTON_AutoButton. */ #define BAG_POPFILE 1 /* popup file req */ #define BAG_POPDRAWER 2 /* popup drawer req */ #define BAG_POPFONT 3 /* popup font req */ #define BAG_CHECKBOX 4 /* check glyph button */ #define BAG_CANCELBOX 5 /* cancel glyph button */ #define BAG_UPARROW 6 /* up arrow */ #define BAG_DNARROW 7 /* down arrow */ #define BAG_RTARROW 8 /* right arrow */ #define BAG_LFARROW 9 /* left arrow */ #define BAG_POPTIME 10 /* popup time glyph */ #define BAG_POPSCREEN 11 /* popup screen mode glyph */ #define BAG_POPUP 12 /* generic popup */ /*****************************************************************************/ #endif /* GADGETS_BUTTON_H */ Comments |
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