a1200   NEWS   APPS   DOCS   ABOUT
a1200
----
a1200
----
Autodocs
 Libraries:
 intuition.library
  ActivateGadget
  ActivateWindow
  AddClass
  AddGList
  AddGadget
  AllocRemember
  AllocScreenBuffer
  AutoRequest
  BeginRefresh
  BuildEasyRequestArgs
  BuildSysRequest
  ChangeScreenBuffer
  ChangeWindowBox
  ClearDMRequest
  ClearMenuStrip
  ClearPointer
  CloseScreen
  CloseWindow
  CloseWorkBench
  CurrentTime
  DisplayAlert
  DisplayBeep
  DisposeObject
  DoGadgetMethodA
  DoubleClick
  DrawBorder
  DrawImage
  DrawImageState
  EasyRequestArgs
  EndRefresh
  EndRequest
  EraseImage
  FreeClass
  FreeRemember
  FreeScreenBuffer
  FreeScreenDrawInfo
  FreeSysRequest
  GadgetMouse
  GetAttr
  GetDefPrefs
  GetDefaultPubScreen
  GetPrefs
  GetScreenData
  GetScreenDrawInfo
  HelpControl
  InitRequester
  IntuiTextLength
  ItemAddress
  LendMenus
  LockIBase
  LockPubScreen
  LockPubScreenList
  MakeClass
  MakeScreen
  ModifyIDCMP
  ModifyProp
  MoveScreen
  MoveWindow
  MoveWindowInFrontOf
  NewModifyProp
  NewObject
  NextObject
  NextPubScreen
  ObtainGIRPort
  OffGadget
  OffMenu
  OnGadget
  OnMenu
  OpenScreen
  OpenScreenTagList
  OpenWindow
  OpenWindowTagList
  OpenWorkBench
  PointInImage
  PrintIText
  PubScreenStatus
  QueryOverscan
  RefreshGList
  RefreshGadgets
  RefreshWindowFrame
  ReleaseGIRPort
  RemakeDisplay
  RemoveClass
  RemoveGList
  RemoveGadget
  ReportMouse
  Request
  ResetMenuStrip
  RethinkDisplay
  ScreenDepth
  ScreenPosition
  ScreenToBack
  ScreenToFront
  ScrollWindowRaster
  SetAttrsA
  SetDMRequest
  SetDefaultPubScreen
  SetEditHook
  SetGadgetAttrsA
  SetMenuStrip
  SetMouseQueue
  SetPointer
  SetPrefs
  SetPubScreenModes
  SetWindowPointerA
  SetWindowTitles
  ShowTitle
  SizeWindow
  SysReqHandler
  TimedDisplayAlert
  UnlockIBase
  UnlockPubScreen
  UnlockPubScreenList
  ViewAddress
  ViewPortAddress
  WBenchToBack
  WBenchToFront
  WindowLimits
  WindowToBack
  WindowToFront
  ZipWindow
Include
GuruMeditation
Docs » Autodocs » intuition.library » LockPubScreen

NAME

	LockPubScreen -- Prevent a public screen from closing. (V36)

SYNOPSIS

	screen = LockPubScreen( Name )
D0 A0
struct Screen *LockPubScreen( UBYTE * );

FUNCTION

	Prevents a public screen (or the Workbench) from closing
while you examine it in preparation of opening a visitor window.
The sequence you use to open a visitor window that needs to
examine fields in the screen it is about to open on is:
LockPubScreen()
... examine fields ...
OpenWindow() on public screen
UnlockPubScreen()
... use your window ...
CloseWindow()

NOTES

	You needn't hold the "pubscreen lock" for the duration that
your window is opened. LockPubScreen() basically has the
same effect as an open visitor window: it prevents the
screen from being closed.
If you pass the string "Workbench" or you pass NULL and there
is no default public screen, the Workbench screen will
be automatically opened if it is not already present.

INPUTS

	Name = name string for public screen or NULL for default public
screen. The string "Workbench" indicates the Workbench
screen.

RESULT

	Returns pointer to a screen, if successful, else NULL.
The call can fail for reasons including that the named
public screen doesn't exist or is in private state.

BUGS

SEE ALSO

OpenWindow(), UnlockPubScreen(), GetScreenData()

Comments

Name:
E-mail: Use this if you want a message if you get a response, will not be shown.
Comment:
Select correct short for:

Razor 1911

PDX
DJ
SPB
RZR

Comments:

$VER: d0.se 1.14 Copyright © 2011-2024 Tobias Geijersson support at d0 dot se