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IEEESPSincos -- compute the arc tangent of a floating point number
x = IEEESPSincos( z , y ); d0 a0 d0 float x,y,*z;
Compute sin and cosine of y in IEEE single precision. Store the cosine in *z. Return the sine of y.
y - IEEE single precision floating point value z - pointer to IEEE single precision floating point number
x - IEEE single precision floating point value
Not very fast if no FPU is available. Otherwise, it might be faster than calling IEEEDPSin() and IEEEDPCos() separately.
IEEESPSin(), IEEESPCos()
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