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Autodocs
 Libraries:
 layers.library
  BeginUpdate
  BehindLayer
  CreateBehindHookLayer
  CreateBehindLayer
  CreateUpfrontHookLayer
  CreateUpfrontLayer
  DeleteLayer
  DisposeLayerInfo
  DoHookClipRects
  EndUpdate
  FattenLayerInfo
  InitLayers
  InstallClipRegion
  InstallLayerHook
  InstallLayerInfoHook
  LockLayer
  LockLayerInfo
  LockLayers
  MoveLayer
  MoveLayerInFrontOf
  MoveSizeLayer
  NewLayerInfo
  ScrollLayer
  SizeLayer
  SwapBitsRastPortClipRect
  ThinLayerInfo
  UnlockLayer
  UnlockLayerInfo
  UnlockLayers
  UpfrontLayer
  WhichLayer
Include
GuruMeditation
Docs » Autodocs » layers.library » CreateBehindLayer

NAME

	CreateBehindLayer -- Create a new layer behind all existing layers.

SYNOPSIS

	result = CreateBehindLayer(li,bm,x0,y0,x1,y1,flags [,bm2])
d0 a0 a1 d0 d1 d2 d3 d4 [ a2 ]
struct Layer *CreateBehindLayer(struct Layer_Info *, struct BitMap *,
LONG, LONG, LONG, LONG, LONG, ... );

FUNCTION

	Create a new Layer of position and size (x0,y0)->(x1,y1)
Make this layer of type found in flags.
If SuperBitMap, use bm2 as pointer to real SuperBitMap,
and copy contents of Superbitmap into display layer.
If this layer is a backdrop layer then place it behind all
other layers including other backdrop layers. If this is
not a backdrop layer then place it behind all nonbackdrop
layers.
Note: when using SUPERBITMAP, you should also set LAYERSMART flag.

INPUTS

	li - pointer to LayerInfo structure
bm - pointer to common BitMap used by all Layers
x0,y0 - upper left hand corner of layer
x1,y1 - lower right hand corner of layer
flags - various types of layers supported as bit sets.
(for bit definitions, see graphics/layers.h )
bm2 - pointer to optional Super BitMap

RESULT

	result - pointer to Layer structure if successful
NULL if not successful

BUGS

SEE ALSO

DeleteLayer(), <graphics/layers.h>, <graphics/clip.h>, <graphics/gfx.h>

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